News

Monday 8th March 2013

Well you never know. Loz and Pete eventually bought the license for RuneQuest when it lapsed and launched the excellent RuneQuest 6. It includes many of the ideas that Pete had for Gwenthian magic and both it and MRQII were heavily influenced by a rolling RQ Gwenthia game played for many years using VOIP. Some Gwenthia material has been used for RQ6, and if you look in the bestiary of RQ6, there are the Iqari! Gwenthia may or  may not see commercial publication one day, but as I said just over two years ago, here is Gwenthia.. you have the rights to print it and play with with and have as much fun as you like.. so do so.. enjoy Gwenthia.. we did..do..shall.. Now can I rebuild the shambles that is the wiki?

Tuesday 14th December 2010

Gwenthia sort of ground to a halt in 2007, largely due to the fact that we had a great time writing the setting but despite the sterling efforts of two of the Design Mechanism (thanks Pete and Loz) we never could finalise a ruleset for RuneQuest. Loz and Pete went onto being the champions of RQ at Mongoose and did sterling work and we all sort of let Gwenthia rest.
This isn't necessarily a bad thing, the project was never commercial, it was all about having a great deal of fun building a shared world, and then we kinda got muddled up as to whether or not we were going to make a ruleset and a big book and all that. So, we didn't.. we may do some day, we might do all kinds of stuff, but for now, here is Gwenthia.. you have the rights to print it and play with with and have as much fun as you like.. so do so.. enjoy Gwenthia.. we did..do..shall..

Tom Z